Multisite multiplayer interactive electronic entertainment system having a partially player defined universe
First Claim
Patent Images
1. An entertainment system for use by a plurality of players comprising:
- a plurality of cockpits each having a plurality of computer graphical display devices disposed therein, wherein at least one of said computer graphical display devices further comprises a color display of not less than 1024 by 768 pixels resolution, where each of said cockpits is disposed upon a full motion base;
a plurality of local processors each for driving the computer graphical display devices of a plurality of cockpit shells;
a hub processor responsible for maintaining a database of players and player virtual personae, for maintaining a description of a game universe, for communicating audio signals between local processors, and for communicating locations of craft between local processors.
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Abstract
A multisite multiplayer interactive electronic entertainment system has a number of cockpits driven by each of several local processors. Each cockpit has a number of high resolution color displays mounted therein, and is mounted on a full motion base. Each cockpit represents a spacecraft in a partially player defined universe. A hub processor connected to each of the several local processors is responsible for maintaining a database of players and player virtual personae, for maintaining a description of a game universe, and for communicating between local processors.
94 Citations
13 Claims
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1. An entertainment system for use by a plurality of players comprising:
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a plurality of cockpits each having a plurality of computer graphical display devices disposed therein, wherein at least one of said computer graphical display devices further comprises a color display of not less than 1024 by 768 pixels resolution, where each of said cockpits is disposed upon a full motion base; a plurality of local processors each for driving the computer graphical display devices of a plurality of cockpit shells; a hub processor responsible for maintaining a database of players and player virtual personae, for maintaining a description of a game universe, for communicating audio signals between local processors, and for communicating locations of craft between local processors. - View Dependent Claims (2, 3, 4, 5)
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6. A cockpit for a multiplayer immersive computer driven game comprising:
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a front section within which at least three computer graphical display devices are disposed; a full motion base that may move; a back section within which a seat for a player is disposed, wherein the back section is linearly separated from the front section when the player enters or exits from the cockpit, and wherein the back section is disposed against a rear surface of the front section when the full motion base moves, thereby enclosing the player when the full motion base moves; wherein the front section and the back section are disposed upon the full motion base; control means through which a player may enter control inputs to the computer driving the game; apparatus for separating the back section from the front section and for securing the back section to the front section when the full motion base moves; and apparatus for securing the player to the seat when the full motion base is active. - View Dependent Claims (7, 8, 9)
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10. An entertainment system for use by a plurality of players comprising:
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a plurality of cockpits each having a plurality of computer graphical display devices disposed therein, where each of said cockpits is disposed upon a full motion base; a plurality of local processors each for driving the computer graphical display devices of a plurality of cockpit shells; a hub processor responsible for maintaining a database of players and player virtual personae, for maintaining a description of a game universe, for communicating audio signals between local processors, and for communicating locations of craft between the local processors. - View Dependent Claims (11, 12, 13)
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Specification