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Computerized game teaching method

  • US 5,678,001 A
  • Filed: 04/05/1996
  • Issued: 10/14/1997
  • Est. Priority Date: 08/04/1993
  • Status: Expired due to Term
First Claim
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1. A computer readable memory operable with a computer having a display screen to cause the computer to function as follows:

  • store a plurality of problems that can be displayed one at a time on the screen in the form of arrangements of problem representations, wherein said problems are solved by a solution set of sequential rearrangements of the problem representations where the number of said rearrangements in said solution set required to solve a said problem is two or more;

    store for each said problem one correct solution set of predetermined sequential rearrangements of the problem representations that solves that problem;

    store a plurality of different kinds of hints for each said problem;

    display on the computer screen a plurality of selectable hint buttons wherein each said hint button is associated with a hint of a particular kind;

    display one of said stored problems to be solved on the computer screen;

    fix on the screen a display of said problem representations in their rearranged positions in response to an attempted rearrangement of the problem representations on the screen which corresponds to the predetermined sequential rearrangement in the solution set for said problem displayed;

    fix on the screen a display of that arrangement of said problem representations which was displayed on the screen immediately prior to an attempted rearrangement in response to an attempted rearrangement of said problem representations on the screen which is not a predetermined sequential rearrangement in the solution set for said problem displayed;

    display on the screen in response to selection of one of said hint buttons a hint of the particular kind with which said button is associated;

    display on the screen, for each different arrangement of said problem representations fixed on the screen, in response to selection of a hint button, a stored hint specific to the arrangement of said problem representations fixed on the screen at the time the hint button is selected; and

    change the content of two or more of said hints available whenever the arrangement of said problem representations fixed on the screen changes.

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