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Video game/videographics program fabricating system and method with superimpose control

  • US 5,680,534 A
  • Filed: 10/31/1994
  • Issued: 10/21/1997
  • Est. Priority Date: 10/31/1994
  • Status: Expired due to Term
First Claim
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1. A method of editing a video game using an interactive computing system including a display device having a display screen, a dedicated game computer with game memory, a dedicated editing computer with editing memory, and interface circuitry for facilitating communications and data transfers between the game computer and the editing computer, comprising the steps of:

  • the game computer executing a video game program stored in the game memory;

    the editing computer monitoring operations of the game computer and stopping the execution of the video game program executed by the game computer at a video game display frame to be edited;

    transferring by way of the interface circuitry a portion of the video game program as currently configured to the editing computer;

    the editing computer storing the transferred information in editing memory;

    a user identifying a feature in the display frame to be edited;

    the editing computer generating an editing window associated with the identified feature;

    superimposing circuitry superimposing the editing window associated with the identified feature generated by the editing computer on said video game frame generated by the game computer, said editing window including a plurality of editing options;

    the user selecting between the plurality of editing optionsthe user changing the video game program using the selected editing option; and

    the editing computer incorporating the change into the video game program.

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