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Gaming system controlling termination of playing and degree of playing difficulty

  • US 5,683,082 A
  • Filed: 02/03/1995
  • Issued: 11/04/1997
  • Est. Priority Date: 08/04/1992
  • Status: Expired due to Fees
First Claim
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1. A gaming system comprising:

  • a centralized controller having a controller and a storage; and

    at least one gaming machine connected to the centralized controller by a line,said gaming machine comprising a controller for controlling said gaming machine, a game image display unit for outputting a game image, an operation section for accepting various operation commands inputted by a player for playing a game, and a storage comprising a storage area for game programs,said controller of said gaming machine comprising;

    a game controller for controlling a game;

    an image display controller for outputting information, as instructed from said game controller, to said game image display unit; and

    a game interface for sending commands inputted to said operation section to said game controller,said operation section having means for accepting selection of a game type and informing said game controller of the selected game type,said game controller comprising;

    means for determining a degree of difficulty in playing a game;

    means for executing a game at the degree of difficulty;

    means for informing said centralized controller of game conditions;

    means for reading a game program previously stored in said storage corresponding to the game of the type selected through said operation section and executing it;

    means for requesting said centralized controller to send the game program of the game of the type selected if the game program is not stored in the storage area for game programs in said gaming machine; and

    means for executing the transmitted game program,said storage of said centralized controller having a central game program storage area,said controller of said centralized controller comprising;

    means for accepting input of a game condition;

    means responsive to the accepted game condition for determining a degree-of-difficulty change value used to determine the degree of difficulty;

    means for informing said game controller of the determined degree-of-difficulty change value; and

    means responsive to the request received from said game controller for reading the game program previously stored in the game program storage area of said centralized controller and transmitting the game program to said game controller.

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