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Rendering and warping image generation system and method

  • US 5,684,935 A
  • Filed: 11/27/1995
  • Issued: 11/04/1997
  • Est. Priority Date: 02/25/1993
  • Status: Expired due to Term
First Claim
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1. A method of generating a plurality of images of a three-dimensional scene for a simulator, comprising the steps of:

  • (a) providing a database for permanently storing voxel based data which defines said three-dimensional scene from an initial eye point and field of view;

    (b) rendering a first image frame from said permanently stored voxel based data in said database;

    (c) generating a first warped image frame by warping said first rendered image frame by changing said initial eye point and field of view;

    (d) generating successively warped images frames by warping a previously warped image frame with a different eye point and field of view until a predetermined distortion is reached between a most recently warped image frame and a second most recently warped image frame; and

    (e) rendering a second image frame once the predetermined distortion has been reached.

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