Method for simulating weapons fire, and high-angle trajectory weapons fire simulator
First Claim
1. A method for simulating high-angle combat conditions weapons fire to persons in a selected target zone surrounding a target region, for use with a plurality of combat vehicle-mounted high-angle trajectory weapons fire simulators, comprising the steps of:
- dividing a combat exercise field into a plurality of grid squares each having a mid-point;
selecting a size of said grid squares so that, starting from the mid-point of any grid square, a neighboring grid square can be reached in less than a minute by a combat vehicle-mounted high-angle trajectory weapons fire simulator;
positioning respective combat vehicle-mounted high-angle trajectory weapons fire simulators at readiness positions at the respective mid-points of a selected number of said grid squares which is less than said plurality of grid squares;
establishing a communication path between each combat vehicle-mounted high-angle trajectory weapons fire simulator and a central referee location;
providing an identification of the position of each combat vehicle-mounted high-angle trajectory weapons fire simulator to said central referee location;
equipping each combat vehicle-mounted high-angle trajectory weapons fire simulator with means for firing simulation ammunition at a high-angle trajectory;
identifying, at said central referee location, a target region on said combat exercise field, said target region being reachable by simulated fire from at least one firing position on said combat exercise field;
selecting, at said central referee location, one of said combat vehicle-mounted high-angle trajectory weapons fire simulators at a readiness position most favorably located to reach a firing position relative to said target region;
commanding said one of said combat vehicle-mounted high-angle trajectory weapons fire simulators to said firing position from its readiness position from said central referee position via said communication path; and
simulating high-angle trajectory weapons fire by commanding said one of said combat vehicle-mounted high-angle trajectory weapons fire simulators to fire said simulated ammunition at said high-angle trajectory at said target region after said one of said combat mounted high-angle weapons fire simulators reaches said firing position.
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Accused Products
Abstract
In a method for simulating high-angle trajectory weapons fire in a combat exercise field, whereby the effect of hostile fire is realistically simulated for persons situated in a selectable target region and/or for a referee in a central referee location, the combat exercise field is divided into a number of grid squares of such a size that a neighboring grid square can be reached in at most one minute with a combat vehicle proceeding from a readiness location defined by the respective mid-point of the grid square. A mobile high-angle trajectory weapons fire simulator is respectively positioned in a number of, but not in all readiness locations, the simulator including a combat vehicle having a multiple firing unit for simulation ammunition arranged thereon and being in communication with the central referee location such that the position of the respective high-angle trajectory weapons fire simulator can be essentially recognized at any time. The position of the high-angle trajectory weapons fire simulator can be selected proceeding from the central reference location as can a selective firing of simulation ammunition with the multiple firing unit. Given a selectable target region that can be defined from the central referee location and given a defined, selectable high-angle trajectory weapons fire situation, at least one high-angle trajectory weapons fire simulator is brought into a firing position from the readiness location or locations lying most favorably relative to the selected target region. Subsequently, the exercise ammunition is fired proceeding from a command from the central referee location. A high-angle trajectory weapons fire simulator and simulation ammunition therefor are also disclosed.
16 Citations
32 Claims
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1. A method for simulating high-angle combat conditions weapons fire to persons in a selected target zone surrounding a target region, for use with a plurality of combat vehicle-mounted high-angle trajectory weapons fire simulators, comprising the steps of:
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dividing a combat exercise field into a plurality of grid squares each having a mid-point; selecting a size of said grid squares so that, starting from the mid-point of any grid square, a neighboring grid square can be reached in less than a minute by a combat vehicle-mounted high-angle trajectory weapons fire simulator; positioning respective combat vehicle-mounted high-angle trajectory weapons fire simulators at readiness positions at the respective mid-points of a selected number of said grid squares which is less than said plurality of grid squares; establishing a communication path between each combat vehicle-mounted high-angle trajectory weapons fire simulator and a central referee location; providing an identification of the position of each combat vehicle-mounted high-angle trajectory weapons fire simulator to said central referee location; equipping each combat vehicle-mounted high-angle trajectory weapons fire simulator with means for firing simulation ammunition at a high-angle trajectory; identifying, at said central referee location, a target region on said combat exercise field, said target region being reachable by simulated fire from at least one firing position on said combat exercise field; selecting, at said central referee location, one of said combat vehicle-mounted high-angle trajectory weapons fire simulators at a readiness position most favorably located to reach a firing position relative to said target region; commanding said one of said combat vehicle-mounted high-angle trajectory weapons fire simulators to said firing position from its readiness position from said central referee position via said communication path; and simulating high-angle trajectory weapons fire by commanding said one of said combat vehicle-mounted high-angle trajectory weapons fire simulators to fire said simulated ammunition at said high-angle trajectory at said target region after said one of said combat mounted high-angle weapons fire simulators reaches said firing position. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An apparatus for simulating high-angle trajectory weapons fire comprising:
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a mobile combat vehicle; simulation ammunition shells carried by said vehicle; means mounted on said vehicle for firing multiple rounds of said simulation ammunition shells in a firing direction and means for adjusting said firing direction around a horizontal axis; and communication means carried by said vehicle for placing said firing means in communication with a remote location for receiving signals from said remote location for adjusting said firing direction. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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Specification