Video gaming machine
First Claim
1. A video gaming machine comprising:
- a housing having a display on which an array of generally randomly selected game elements are displayed during a game play;
random selection means for selecting generally at random the game elements to be displayed;
a game element table storing a list of the game elements for selection, the probability of selection of some of the game elements being greater than the probability of selection of other of said game elements;
a plurality of pay-out tables storing winning combinations of game elements which can appear on said display and a pay-out value associated with each of said winning combinations of game elements, the pay-out values and the winning combinations of game elements in said pay-out tables being chosen so that the expected return of said machine is significant and so that the actual return of the machine is approximately the same as the expected return of said machine;
pay-out detection means examining said array and said pay-out tables and determining when a combination of game elements displayed in said array is a winning combination of game elements; and
means for paying out to a player when a winning combination of game elements appears in said array, the pay-out to said player being based on said pay-out value associated with the winning combination of game elements as displayed and the amount bet by said player.
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Accused Products
Abstract
A video slot machine includes a display screen on which the wheels of a slot machine are simulated. The display screen is divided into an army of cells with each cell displaying an individual game element selected randomly from a group of available game elements during a game play. Pay-out lines are associated with the rows, columns and diagonals of the array of cells and visually indicate some of the pre-determined sets of cells which are examined to detect winning combinations of displayed game elements. Pay-out tables are stored in memory within the machine and hold information concerning combinations of elements in all of the pre-determined sets of cells which result in a win when displayed on the screen and the amount to be paid for each win. When the game is played and the screen displays a randomly selected game element in each of its cells, the machine consults each of the pay-out tables to determine if the game elements as displayed in the cells result in a winning combination of elements as stored in the pay-out tables and calculates the amount to be paid. Therefore, depending on the elements displayed in the army of cells, winnings from more than one pay-out table may result. The winning combinations of elements, the pre-determined sets of cells, the number of available elements and the amount paid for each winning combination of displayed elements are selected so that the expected return of the video slot machine complies with regulatory restrictions while still ensuring that the game is dynamic and appealing to a player.
538 Citations
29 Claims
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1. A video gaming machine comprising:
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a housing having a display on which an array of generally randomly selected game elements are displayed during a game play; random selection means for selecting generally at random the game elements to be displayed; a game element table storing a list of the game elements for selection, the probability of selection of some of the game elements being greater than the probability of selection of other of said game elements; a plurality of pay-out tables storing winning combinations of game elements which can appear on said display and a pay-out value associated with each of said winning combinations of game elements, the pay-out values and the winning combinations of game elements in said pay-out tables being chosen so that the expected return of said machine is significant and so that the actual return of the machine is approximately the same as the expected return of said machine; pay-out detection means examining said array and said pay-out tables and determining when a combination of game elements displayed in said array is a winning combination of game elements; and means for paying out to a player when a winning combination of game elements appears in said array, the pay-out to said player being based on said pay-out value associated with the winning combination of game elements as displayed and the amount bet by said player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming machine, comprising:
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a housing having a display on which an array of generally randomly selected game elements is displayed during a game play, said array having rows and columns intersecting the rows, each column and row having a plurality of game elements; a processor coupled to said display, a game element selector of said processor generally randomly selecting each of a set of game elements to be displayed from a plurality of different game elements; a memory coupled to said processor, a special configuration memory portion of said memory storing a predetermined special configuration of said machine which may occur during a game play; a pay-out memory portion of said memory storing winning combinations of game elements which can appear in said set of game elements during a game play; a pay-out detector of said processor comparing said set of game elements with said winning combinations of game elements, said pay-out detector determining when said set of game elements includes a winning combination of game elements, a pay-out value associated with each of said winning combinations of game elements, the pay-out values and the winning combinations of game elements being chosen so that the expected return of the machine is significant and so that the actual return of the machine is approximately the same as the expected return of the machine; a special configuration detector of said processor determining when said machine is in said special configuration, said processor altering the behavior of the machine for a plurality of subsequent game plays based on the occurrence of the special configuration; and pay-out means for paying out to a player responsive to said pay-out detector detecting when a winning combination of game elements exists in said set of game elements. - View Dependent Claims (14, 15, 16)
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17. A gaming machine, comprising:
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a housing having a display on which an array of generally randomly selected game elements is displayed during a game play; a processor coupled to said display, a game element selector of said processor generally randomly selecting each of a set of game elements to be displayed; a memory coupled to said processor, a pay-out memory portion of said memory storing winning combinations of game elements which can appear in said set of game elements and pay-out values associated with respective ones of said winning combinations of game elements, the pay-out values and the winning combinations of game elements being chosen so that the expected return of the machine is significant and so that the actual return of the machine is approximately the same as the expected return of the machine; a special configuration memory portion of said memory storing a special configuration of the machine which the machine may enter during a game play; a pay-out detector of said processor comparing said set of game elements with said winning combinations of game elements, said pay-out detector determining when said set of game elements includes a winning combination of game elements; a special configuration detector of said processor detecting when a current configuration of the machine matches said stored special configuration, said processor altering the behavior of the machine for a plurality of subsequent game plays responsive to detection of the special configuration; and pay-out means for paying out to a player responsive to said pay-out detector detecting when a winning combination of game elements exists in said set of game elements. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A gaming machine comprising:
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a housing having a display on which an array of generally randomly selected game elements are displayed during a game play, said array having a plurality of rows and a plurality of columns, cells occupied by game elements in the array occupying intersections of the rows and columns, a plurality of pay-out lines associated with respective ones of at least the rows of the array; a processor including a game element selector for selecting generally at random a set of game elements to be displayed from a plurality of kinds of game elements; a memory coupled to said processor and including a pay-out memory portion storing a plurality of winning combinations of game elements which can appear on said display, some of said winning combinations of game elements specifying a particular configuration of elements along any pay-out line in said array, others of said winning combinations of game elements specifying that a predetermined number of a predetermined game element be among said set of game elements to be displayed, a pay-out value associated with each of the winning combinations of game elements, the pay-out values and the winning combinations of game elements being so chosen that the expected return of the machine is significant and that the actual return of the machine is approximately the same as the expected return of the machine; a pay-out detector of said processor comparing said set of game elements to be displayed with said winning combinations of game elements; and pay-out means responsive to said pay-out detector for paying out to a player when a sufficient match exists between a winning combination of game elements and said set of game elements to be displayed. - View Dependent Claims (28, 29)
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Specification