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Video game system having terminal identification data

  • US 5,707,289 A
  • Filed: 10/06/1995
  • Issued: 01/13/1998
  • Est. Priority Date: 10/21/1994
  • Status: Expired due to Term
First Claim
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1. A video game system for transmitting video game programs from a host to a plurality of terminal devices through transmission lines, the host having a first memory storing the video game programs, each of the terminal devices having a second memory for storing video game programs sent from the host, and a plurality of game units each of which having a display for displaying the video game programs stored in the second memory, the system comprising:

  • each of the terminal devices being designated by a terminal device identification data;

    each of the video game programs being constituted by a start packet, a data packet, and an end packet,the start packet including a start packet identification code for indicating that the packet is a start packet, at least one first terminal device identification data for identifying the terminal device to which a video game program is transmitted, a game program identification data for identifying the video game program to be transmitted,the data packet including a data packet identification code for indicating that the packet is a data packet, and data of the video game program,the end packet including an end packet identification code for indicating that the packet is an end packet, and a second terminal device identification data for identifying the terminal device which is to be inhibited from receiving the video game program thereafter,the packets being arranged so as to be transmitted in the order of the start packet, data packet and end packet.

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