Interactive computer assisted multi-media biofeedback system
First Claim
1. An interactive computer assisted multi-media biofeedback game for influencing a player'"'"'s aura, comprising:
- a central processing unit installed with a software program for generating an alterable aura image of a player;
an input control mechanism communicating with said central processing unit, said input control mechanism including a joystick for measuring physiological variables of the player;
a color video monitor communicating with said central processing unit, said video monitor displaying in real-time the alterable aura of the player in response to changes in the player'"'"'s physiological variables;
an audio component communicating with said central processing unit, said audio component outputting a verbal instruction to the player for influencing the physiological variables;
a modem communicating with said central processing unit for transmitting physiological variable data; and
signal sending means for generating a remote signal received by said modem for input into said central processing unit.
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Abstract
The present invention relates to an interactive computer-assisted, multi-media biofeedback system which displays a user'"'"'s physiological data as a colored aura driving a computer video game or program. The system includes: (1) a personal computer processing unit with a color video monitor, (2) software programs to digitally generate a color aura portrait, alterable in real-time in response to the changes of measured physiological variables of the user, (3) a video game Biostick which measures the user'"'"'s physiological variables and input control devices such as a mouse or keyboard, (4) audio components for auditory feedback, and (5) remote communications devices. Software may consist of competitive or educational exercises or adventures which are interactive with the user'"'"'s physical skills of controlling a joystick and controlling the physiological variables as represented by the aura measured through the Biostick. An electronic computer input signal is received and processed by the cpu and a synchronized television broadcast signal viewed on a television set. Either the computer game'"'"'s action sequences, television program output, or both, are affected by remote transmission of input data comprised of the user'"'"'s physiological variables as measured by the Biostick. The variables change as the viewer is stimulated by the television action being watched. Viewing the changes in the aura allows a user to practice control of subconscious energies and alter both the computer and television output.
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Citations
2 Claims
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1. An interactive computer assisted multi-media biofeedback game for influencing a player'"'"'s aura, comprising:
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a central processing unit installed with a software program for generating an alterable aura image of a player; an input control mechanism communicating with said central processing unit, said input control mechanism including a joystick for measuring physiological variables of the player; a color video monitor communicating with said central processing unit, said video monitor displaying in real-time the alterable aura of the player in response to changes in the player'"'"'s physiological variables; an audio component communicating with said central processing unit, said audio component outputting a verbal instruction to the player for influencing the physiological variables; a modem communicating with said central processing unit for transmitting physiological variable data; and signal sending means for generating a remote signal received by said modem for input into said central processing unit. - View Dependent Claims (2)
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Specification