Audiovisual simulation system and method with dynamic intelligent prompts
First Claim
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1. An interactive audiovisual system for simulating a conversation between a user and a simulated video character relating to a plurality of topics, each topic corresponding to a different state, comprising:
- first storing means for storing a plurality of prerecorded audiovisual scenes;
second storing means for storing a plurality of prompts categorized into states, the prompts representing suggested voice input from the user, the prompts being associated with the audiovisual scenes;
third storing means for storing a set of sound patterns;
means for receiving voice signals corresponding to a voice input from the user;
means, responsive to the receiving means and the third storing means, for associating the received voice signals with a corresponding one of the stored sound patterns;
first selecting means, responsive to the associating means, for selecting from the first storing means audiovisual scenes corresponding to the received voice signals;
second selecting means, responsive to the first selecting means, for selecting from the second storing means a predetermined number of stored prompts corresponding to the selected audiovisual scenes;
first displaying means, responsive to the first selecting means, for displaying the selected audiovisual scenes; and
second displaying means, responsive to the second selecting means, for sequentially displaying the selected prompts.
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Abstract
An audiovisual simulation system and method facilitates simulated human interaction between a user and a prerecorded human character. It does so by providing dynamic intelligent prompts to guide users unobtrusively during simulated human interactions in order to support a continuous dialogue and sustain a natural conversational rhythm. Various interactive instructional learning tools are available to assist users of the system in maximizing learning opportunities.
83 Citations
42 Claims
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1. An interactive audiovisual system for simulating a conversation between a user and a simulated video character relating to a plurality of topics, each topic corresponding to a different state, comprising:
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first storing means for storing a plurality of prerecorded audiovisual scenes; second storing means for storing a plurality of prompts categorized into states, the prompts representing suggested voice input from the user, the prompts being associated with the audiovisual scenes; third storing means for storing a set of sound patterns; means for receiving voice signals corresponding to a voice input from the user; means, responsive to the receiving means and the third storing means, for associating the received voice signals with a corresponding one of the stored sound patterns; first selecting means, responsive to the associating means, for selecting from the first storing means audiovisual scenes corresponding to the received voice signals; second selecting means, responsive to the first selecting means, for selecting from the second storing means a predetermined number of stored prompts corresponding to the selected audiovisual scenes; first displaying means, responsive to the first selecting means, for displaying the selected audiovisual scenes; and second displaying means, responsive to the second selecting means, for sequentially displaying the selected prompts. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive audiovisual system for simulating a conversation between a user and a simulated video character relating to a plurality of topics, each topic corresponding to a different state, comprising:
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first storing means for storing first and second groups of audiovisual scenes, each group including a plurality of prerecorded audiovisual scenes; second storing means for storing a plurality of prompts categorized into states, the prompts representing suggested voice input from the user, the prompts being associated with the audiovisual scenes; third storing means for storing a set of sound patterns; means for receiving voice signals corresponding to a voice input from the user; means, responsive to the receiving means and the third storing means, for associating the received voice signals with a corresponding one of the stored sound patterns; means, responsive to the recognizing means and the first storing means, for selecting audiovisual scenes of the first group corresponding to the received voice signals; means, responsive to the first selecting means, for displaying the selected audiovisual scenes; and interactive instructional means for providing online learning tools by temporarily suspending the simulation and displaying the second group of audiovisual scene signals stored in the first storing means. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method for simulating a conversation between a user and a simulated video character relating to a plurality of topics, each topic corresponding to a different state, comprising the steps of:
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storing a set of sound patterns; storing a plurality of prerecorded audiovisual scenes; storing a plurality of prompts categorized into states, the prompts representing suggested voice input from the user, the prompts being associated with the audiovisual scenes; receiving voice signals corresponding to a voice input from the user; associating the received voice signals with a corresponding one of the stored sound patterns; selecting one of the stored audiovisual scenes corresponding to the received voice signals; selecting a predetermined number of the stored prompts corresponding to the selected audiovisual scenes; displaying the selected audiovisual scenes; and sequentially displaying the selected prompts. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29)
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30. A method for simulating a conversation between a user and a simulated video character relating to a plurality of topics, each topic corresponding to a different state, comprising the steps of:
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storing a set of sound patterns; storing a first and second group of prerecorded audiovisual scenes each group including a plurality of prerecorded audiovisual scenes; storing a plurality of prompts categorized into states, the prompts representing suggested voice input from the user, the prompts being associated with the audiovisual scenes; receiving voice signals corresponding to a voice input from the user; associating the received voice signals with a corresponding one of the stored sound patterns; selecting one of the stored audiovisual scenes from the first group of audiovisual scenes corresponding to the received voice signals; displaying the selected audiovisual scenes; and providing online learning tools by temporarily suspending the simulation and displaying the second group of stored audiovisual scenes. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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Specification