Boxing arcade game
First Claim
1. A game apparatus comprising:
- an object that, when struck by a player, moves into a sensed zone and returns to said player such that said object may be again struck by said player;
a sensor for detecting said object in said sensed zone; and
a scoring device for determining a score based upon a number of times said object is sensed by said sensor in said sensed zone in a predetermined amount of time.
9 Assignments
0 Petitions
Accused Products
Abstract
An arcade game including a movable object such as a punching bag for a player to repetitively hit or strike during a game. The bag is suspended from a frame structure that is adjustable in height to accommodate differently-sized players. A sensor is positioned to detect when the punching bag swings into a sensed zone and impacts the underside of a support surface. A score is increased each time the punching bag is detected during a predetermined time period. The punching bag is lowered to a playing position during a game and retracted when a game is over so that the punching bag may not be moved between games. An alternate embodiment includes a display screen for displaying visual images such as an opponent that is updated in accordance with the strikes from the player on the punching bag.
-
Citations
43 Claims
-
1. A game apparatus comprising:
-
an object that, when struck by a player, moves into a sensed zone and returns to said player such that said object may be again struck by said player; a sensor for detecting said object in said sensed zone; and a scoring device for determining a score based upon a number of times said object is sensed by said sensor in said sensed zone in a predetermined amount of time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
-
-
21. A boxing game apparatus comprising:
-
a frame; a punching object provided for a player to strike, said punching object being coupled to said frame, wherein when said player strikes said punching object, said punching object swings in a direction and returns to said player, thereby allowing said player to repetitively strike said punching object; a scoring apparatus for determining a game score based upon a skilled performance of said player in striking said punching object; a feedback apparatus for providing feedback in response to said strikes on said punching object by said player. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
-
-
33. A method for implementing a boxing game on a game apparatus, the method comprising the steps of:
-
moving a punching bag from a retracted position to a playing position, wherein said player can strike at said punching bag in said playing position, and wherein said punching bag is suspended from a support and swings in space when struck by said player; sensing a number of times that said punching bag has crossed a sensed zone when said punching bag is repetitively struck by said player; providing a game score based on said number of times said punching bag has been sensed; and moving said punching bag from said playing position to said retracted position, wherein said player cannot move said punching bag to said sensed zone in said retracted position. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
-
Specification