Interactive communication system for communicating video game and karaoke software
First Claim
1. A communication system having a host facility and communication terminal device capable of communicating with said host facility, said communication terminal device comprising:
- a controller for inputting instructions to play game, receiving means for receiving game data as sent out from said host facility,game data storage means for storing the game data received by said receiving means,game executing means for executing game by using the game data stored in said game data storage means, in accordance with instructions from said controller,display means having a screen for displaying the progress of game by said game executing means,clock means for keeping a predetermined time period after said receiving means received the game data, andinterference means for interfering with the execution of said game executing means by blocking the view on the screen on which the progress of game is displayed by display means when said clock means counts said predetermined time period,said host facility comprising;
data file storage for storing game data as well as duration data indicative of the predetermined time period to be counted by said clock means, andsending out means for sending out the game data and the duration data stored in said data file storage to said communication terminal device.
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Abstract
An interactive communication system is proposed for communicating software of video games or karaoke music from a host facility or distributor to end users. The system includes a communication terminal device provided at the end user. The communication terminal device includes a computer and a device for performing interactive communication with the host facility. The communication terminal device also includes temporary storage device in which video game data or karaoke data received from the host facility is temporarily stored. Game data stored in the temporary storage device is automatically deleted after a predetermined time period. Instead of the data deletion, the system can block the view displayed on the screen of the terminal device when a predetermined time has elapsed. The game data can be transmitted from broadcasting station to the terminal device via broadcasting wave.
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Citations
3 Claims
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1. A communication system having a host facility and communication terminal device capable of communicating with said host facility, said communication terminal device comprising:
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a controller for inputting instructions to play game, receiving means for receiving game data as sent out from said host facility, game data storage means for storing the game data received by said receiving means, game executing means for executing game by using the game data stored in said game data storage means, in accordance with instructions from said controller, display means having a screen for displaying the progress of game by said game executing means, clock means for keeping a predetermined time period after said receiving means received the game data, and interference means for interfering with the execution of said game executing means by blocking the view on the screen on which the progress of game is displayed by display means when said clock means counts said predetermined time period, said host facility comprising; data file storage for storing game data as well as duration data indicative of the predetermined time period to be counted by said clock means, and sending out means for sending out the game data and the duration data stored in said data file storage to said communication terminal device. - View Dependent Claims (2, 3)
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Specification