Method and apparatus for simulating a jam session and instructing a user in how to play the drums
DCFirst Claim
1. An audio-visual interactive drum apparatus comprising:
- a money validation unit to accept and validate a user'"'"'s money;
a plurality of electronic drum pads;
a lighting system;
an audio speaker system;
a video display system; and
a control system for receiving an input from the money validation unit;
for receiving inputs from the electronic drum pads; and
for controllably driving the lighting system, the audio speaker system and the video display system to simulate a live jam session.
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Reexamination
Accused Products
Abstract
An interactive electronic drum system and training techniques suitable for use in a coin-operated environment such as an arcade are described. Electronic drum pads, audio speakers, a visual display, training lights and an overall control system are combined to simulate the excitement of a live drum or inactive musical jam session for a user. Positive feedback and, as necessary, instructive aid are provided to make the experience a positive one for both the novice and the expert player. Learning and playing a musical instrument becomes an intuitive, exciting experience and not a boring chore to be endured. Players can simulate the experience of playing in a rock band before a live and appreciative audience. In short, this interactive electronic drum system makes drums and the jamming experience widely accessible to the public.
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Citations
36 Claims
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1. An audio-visual interactive drum apparatus comprising:
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a money validation unit to accept and validate a user'"'"'s money; a plurality of electronic drum pads; a lighting system; an audio speaker system; a video display system; and a control system for receiving an input from the money validation unit;
for receiving inputs from the electronic drum pads; and
for controllably driving the lighting system, the audio speaker system and the video display system to simulate a live jam session. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. An audio-visual interactive drum play method comprising the steps of:
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determining that a predetermined amount of money has been inserted into a money validation unit; activating a plurality of electronic drum pads, a lighting system, an audio speaker system a video display system upon determining that the predetermined amount of money; controllably driving the lighting system, the audio speaker system, and the video display system to simulate a live jam session; controllably driving a cuing system to provide a user with cues as to how to play the plurality of electronic drum pads; and monitoring the plurality of electronic drum pads as they are played by a user in response to said cues. - View Dependent Claims (19, 20, 21, 22, 23)
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24. An audio-visual interactive music apparatus comprising:
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a plurality of user input sensors; an audio speaker system; a video display system; and a control system for receiving inputs from the user input sensors; and
for controllably driving the audio speaker system and the video display system;
said control system being programmed to drive the audio speaker system and the video display system to simulate a live jam session and to provide user feedback as a user is actuating the plurality of user input sensors. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31, 32)
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33. An audio-visual interactive arcade apparatus comprising:
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a cabinet having an entrance; a plurality of electronic drum pads; an audio speaker system; a video display system; and a control system for receiving inputs from the electronic drum pads and for controllably driving the audio speaker system and the video display system to simulate a live jam session, whereby said cabinet encloses and supports the plurality of electronic drum pads, the audio speaker system, and the video display system. - View Dependent Claims (34, 35, 36)
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Specification