Behavioral based environmental system and method for an interactive playground
First Claim
1. A behavioral based system for controlling an interactive playground comprising:
- a playground environment;
at least one sensor for detecting changes in the playground environment;
at least one signal transmitted from the at least one sensor, the transmitted signal representing the detected changes;
a set of files, including a current rule file, at least one stored rule file, and a scene file comprising a plurality of scenes, at least one system response being associated with each scene;
a system supervisor, coupled to the at least one sensor, for maintaining the set of files, the system supervisor using the current rule file to select a scene from the scene file responsive to the at least one transmitted signal, the system supervisor further selecting a next rule file in response to the at least one transmitted signal; and
an output device, coupled to the system supervisor, for transmitting the at least one system response associated with the selected scene to the playground environment.
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Accused Products
Abstract
A behavioral based environment system and method for controlling an interactive playground. The system includes a system supervisor unit that utilizes a rule file, a scene file and a MIDI file in conjunction with a variety of sensor input to create an appropriate system response. Output control signals generated by the system supervisor unit are transmitted to other coupled computers to effectuate audio, visual and other effects in an interactive playground environment. The system supervisor has the desirable ability to load different scene, rule and MIDI files to create different system behavior in response to sensor stimuli, thereby creating a more adaptive behavioral based environment.
25 Citations
18 Claims
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1. A behavioral based system for controlling an interactive playground comprising:
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a playground environment; at least one sensor for detecting changes in the playground environment; at least one signal transmitted from the at least one sensor, the transmitted signal representing the detected changes; a set of files, including a current rule file, at least one stored rule file, and a scene file comprising a plurality of scenes, at least one system response being associated with each scene; a system supervisor, coupled to the at least one sensor, for maintaining the set of files, the system supervisor using the current rule file to select a scene from the scene file responsive to the at least one transmitted signal, the system supervisor further selecting a next rule file in response to the at least one transmitted signal; and an output device, coupled to the system supervisor, for transmitting the at least one system response associated with the selected scene to the playground environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 15)
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10. A method for controlling an interactive playground comprising:
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detecting at least one change in a playground environment; transmitting at least one signal representative of the change to a system supervisor; applying a current rule file to the at least one transmitted signal to select a scene responsive to the at least one transmitted signal; selecting the next rule file in response to the at least one transmitted signal; and transmitting at least one system response associated with the selected scene to an output device of the playground environment. - View Dependent Claims (14, 16, 17, 18)
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Specification