Game controller for infants
First Claim
1. A computer input device that enables a baby to interact with software installed on a computer, comprising:
- (a) a housing;
(b) an electro-mechanical transducer, omnidirectionally responsive in a two dimensional plane to a mechanical shaking motion of said housing in said two dimensional plane, the transducer output comprising an electrical signal;
(c) a pulse generator, activated by said electrical signal, the pulse generator output comprising a substantially identical computer control signal each time it is activated by said electrical signal; and
(d) a transmitter, activated by said computer control signal, the transmitter output comprising an identically encoded version of said computer control signal each time it is activated by said computer control signal, whereby the baby may interact with the software installed on the computer by holding and shaking said housing.
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Accused Products
Abstract
A computer input device or wand that may be held and controlled by an infant, a toddler, or an adult who cannot use a conventional input device. An elongated handle is provided for gripping and manipulating the input device. The handle may conform to the size of a baby'"'"'s hand to allow the input device to be securely held by a baby. The input device or wand includes an omnidirectionally responsive transducer for actuating an electrical control signal in response to each unidirectional sweep of the wand in a plane perpendicular to the axis of the handle, thereby allowing the user to control a computer display by shaking the wand in the same manner as a baby might shake a rattle.
164 Citations
20 Claims
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1. A computer input device that enables a baby to interact with software installed on a computer, comprising:
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(a) a housing; (b) an electro-mechanical transducer, omnidirectionally responsive in a two dimensional plane to a mechanical shaking motion of said housing in said two dimensional plane, the transducer output comprising an electrical signal; (c) a pulse generator, activated by said electrical signal, the pulse generator output comprising a substantially identical computer control signal each time it is activated by said electrical signal; and (d) a transmitter, activated by said computer control signal, the transmitter output comprising an identically encoded version of said computer control signal each time it is activated by said computer control signal, whereby the baby may interact with the software installed on the computer by holding and shaking said housing. - View Dependent Claims (2, 3, 4)
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5. A computer input device that enables a baby to interact with software installed on a computer, comprising:
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(a) a housing; (b) a transducer means, omnidirectionally responsive in a two dimensional plane to a back and forth shaking motion of said housing, for generating a driving signal in response to each sweep of said shaking motion that occurs in any any direction within said two dimensional plane; and (c) a transmission means, activated by said driving signal, for transmitting a substantially identical computer control signal each time it is activated by said driving signal, whereby the baby may interact with the software installed on the computer by holding and shaking said housing. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A computer input device that enables a baby to interact with software installed on a computer, comprising:
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(a) a housing; (b) an electro-mechanical transducer, omnidirectionally responsive in a two dimensional plane to a mechanical shaking motion of said housing in said two dimensional plane, the transducer output comprising an electrical signal; (c) a transmitter, activated by said electrical signal, the transmitter output comprising a substantially identical computer control signal each time it is activated by said electrical signal, whereby the baby may interact with the software installed on the computer by holding and shaking said housing. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification