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Rendering architecture with selectable processing of multi-pixel spans

  • US 5,764,243 A
  • Filed: 05/01/1996
  • Issued: 06/09/1998
  • Est. Priority Date: 03/24/1995
  • Status: Expired due to Term
First Claim
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1. A rendering system, comprising:

  • an external data input connection;

    a rasterizer connected to receive and process 2D and 3D primitives from said external data input connections, and accordingly to decompose said primitives into fragments;

    wherein in an externally selected first mode of operation of said rasterizer, said rasterizer decomposes at least some of the 2D primitives into multi-pixel fragments which each include multiple pixels; and

    wherein in an externally selected second mode of operation of said rasterizer, multi-pixel fragment processing is disabled; and

    rendering hardware connected to receive said fragments from said rasterizer, and to render said fragments;

    whereby the rendering system provides accelerated performance of 2D rendering tasks.

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