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Central random number generation for gaming system

  • US 5,779,545 A
  • Filed: 09/10/1996
  • Issued: 07/14/1998
  • Est. Priority Date: 09/10/1996
  • Status: Expired due to Term
First Claim
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1. A method for using a gaming system comprising:

  • providing a central computer;

    coupling said central computer to at least one gaming terminal having a terminal processor configured for playing a game;

    transmitting a series of game outcome seeds from said central computer substantially simultaneously to each gaming terminal;

    initiating play at a first of said plurality of gaming terminals by calculating a first random number in a range selected for said game of said first gaming terminal, in response to a user action occurring at a first time, wherein said first random number is based on a game outcome seed received at said first gaming terminal from said central computer at said first time;

    initiating play at a second of said plurality of gaming terminals by calculating a second random number in a range selected for said game at said gaming terminal, in response to a user action occurring at a second time, wherein said second random number is based on a game outcome seed received at said second gaming terminal from said central computer at said second time; and

    wherein said terminal processors are configured such that when said first and second terminals are configured for playing an identical game when play is initiated on both at predetermined times and when said first and second game outcome seeds are identical, said first and second random numbers calculated by the terminal processors of said first and second gaming terminals will be identical.

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