Interactive target game system
First Claim
1. An interactive target game system for one or more players comprisingat least one target means for viewing by a player;
- at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means;
electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated;
indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and at least one target means; and
receptacle means for receiving and holding said at least one designator means, and for receiving and storing information transmitted by said at least one designator means.
3 Assignments
0 Petitions
Accused Products
Abstract
An interactive target game system for one or more players includes at least one designator, in the form of a pistol, holdable by a player for aiming at a target and operating to simulate shooting at the target. The designator includes a photodetector for detecting an electromagnetic beam when the designator is accurately aimed at a beam source. Also included is at least one target viewable by the player for periodically producing an electromagnetic beam which is directed outwardly of the target. During those times that the target is producing the beam, a visible light signal is produced to alert the player that the target is "active". When the designator is accurately aimed at the target and operated to detect an electromagnetic beam, a visual and/or audible signal is produced by the designator to indicate that a "hit" has occurred. The designator also includes circuitry for developing an electromagnetic beam for transmission in the direction aimed to simulate shooting at targets worn by other players, at beam detectors corresponding to gambling choices which a player may wish to make, or at beam detectors associated with different products which a player may wish to purchase.
588 Citations
72 Claims
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1. An interactive target game system for one or more players comprising
at least one target means for viewing by a player; -
at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and at least one target means; and receptacle means for receiving and holding said at least one designator means, and for receiving and storing information transmitted by said at least one designator means. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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46. An interactive target game system for one or more players comprising:
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and at least one target means; display means for at least periodically displaying indicia showing a plurality of gambling choices; a plurality of beam detecting means, each associated with a respective gambling choice for receiving and detecting beams directed thereat from designator means, indicating selection of the respective choice; and means for registering choices made and the identity of the designator means used to make the respective choices.
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47. An interactive target game system for one or more players comprising
at least one target means for viewing by a player: -
at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and at least one target means; display means for displaying indicia identifying a plurality of products available for purchase; a plurality of beam detecting means, each associated with a respective product for receiving and detecting beams directed thereat from designator means, indicating selection of the respective product; and means for registering selection of products and the identity of the designator means used to select the respective products.
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48. An interactive target game system for one or more players comprising:
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and the at least one target means; and one or more stationary stations which includes fixed gun means for squirting liquid toward an object at which the gun means is aimed when operated by a second player, second target means disposed near the gun means, and response means responsive to the designator means being accurately aimed at the second target means and operated, for signaling the second player that the second target means has been hit. - View Dependent Claims (49, 50)
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51. An interactive target game system for one or more players comprising;
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means, the at least one designator means including receiver means for receiving a radio signal carrying sound information, and speaker means for producing sound from received radio signals; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; and indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and the at least one target means. - View Dependent Claims (52, 53)
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54. An interactive target game system for one or more players comprising;
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and the at least one target means; and portal means through which players must pass to enter and exit the area where the game system is located, said portal means including means for detecting a designator means on a player as the player passes through the portal means.
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55. An interactive target game system for one or more players comprising:
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated; indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and the at least one target means; and receptacle means for insertion of the designator means, said receptacle means including means for programming the controlling means for limiting operation of the designator means to no more than a preselected number times. - View Dependent Claims (56)
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57. An interactive game system for one or more players comprising
vehicle means for riding by a player over a predetermined pathway in a defined area; -
at least one designator means for holding by a player while riding on the vehicle means, for aiming at a target, and for operating to simulate shooting at the target, said designator means being buoyant in water; at least one target means disposed in proximity to the pathway; and indicator means responsive to the designator means being accurately aimed at the target means and operated for producing an indication of a hit. - View Dependent Claims (58, 59, 60, 61, 62, 63, 64)
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65. An interactive target game system for two or more players comprising
two or more designator means, each for holding by a different player, for aiming at another designator means and operating to simulate shooting at another designator means, each designator means comprising: -
means for producing electromagnetic beams for transmission outwardly of said each designator means for viewing the electromagnetic beams, said electromagnetic beam producing means includes means for producing electromagnetic beams which are directed outwardly through a substantially 360 degree arc; and means for receiving and producing an indication of receipt of electromagnetic beams when said each designator means is accurately aimed at the electromagnetic beam producing means producing such beams, and operated, indicating a hit. - View Dependent Claims (66, 67, 68, 69, 70, 71)
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72. An interactive target game system for one or more players comprising:
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at least one target means for viewing by a player; at least one designator means for holding by the player, for aiming at the at least one target means, and for operating to simulate shooting at the at least one target means; electromagnetic beam producing means for producing an electromagnetic beam for exchange between the designator means and the at least one target means when the at least one designator means is accurately aimed at the at least one target means and operated, said electromagnetic beam producing means includes means for producing electromagnetic beams which are directed outwardly through a substantially 360 degree arc; and indicator means for producing an indication of a hit when the electromagnetic beam is exchanged between the at least one designator means and the at least one target means.
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Specification