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Method and apparatus for mapping texture on an object displayed at a varying view angle from an observer

  • US 5,786,822 A
  • Filed: 06/13/1997
  • Issued: 07/28/1998
  • Est. Priority Date: 01/26/1994
  • Status: Expired due to Term
First Claim
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1. A texture mapping method for mapping texture data on each of a plurality of polygons constituting a displayed polyhedron on a display screen, after conducting coordinate transformation for a plurality of vertexes on each of the polygons based on modeling data for geometrically defining the polyhedron, texture data for expressing a surface detail of each said polygon, and parameters including a view position and a view direction given by a virtual camera, comprising the steps of:

  • predetermining a plurality of view directions from said virtual camera for each said polygon;

    presetting texture data for each said polygon for said plurality of predetermined view directions;

    selecting the preset texture data for one of the predetermined view directions corresponding to an actual view direction for each said polygon being actually displayed; and

    mapping the preset texture data on each said polygon being actually displayed.

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