Game of skill playable by remote participants in conjunction with a common game event where participants are grouped as to skill level
First Claim
1. An apparatus for a game of skill played simultaneously by groups of participants, each group several participants of a particular skill level, remote from each other in conjunction with at least one common game event where each participant player of a game receives one or more scores comprising:
- means for providing said common game event and transmitting such event to each of said remote participants;
control unit means associated with each remote participant for receiving game play inputs by each participant and scoring in response to said inputs;
central computer system means for defining a predetermined plurality of game skill levels including an initial lowest skill level and several advanced skill levels and for receiving said game scores and determining one of said predetermined plurality of skill levels of each of said participants for a particular game and also promoting to a relatively higher skill level more successful players of each game, said central computer system also including means for grouping participants together having similar said skill levels, and communicating relative game scores to said participants only for that particular skill level;
and means for permanently storing the skill level of each participant for each type of common game event.
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Accused Products
Abstract
A game of skill played simultaneously by several players (for example, a live television quiz game) whereby each participant player effectively competes only against players having a similar skill level in order to provide a strong motivation. The system includes a central computer system with each remote participant having a control unit. The control unit either stores and has supplied to it the particular skill level of the player and at the end of the game, only the relative scores at that particular skill level are indicated to that player. The system also provides for effective promotion or updating to a higher skill level of successful players of the game.
362 Citations
7 Claims
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1. An apparatus for a game of skill played simultaneously by groups of participants, each group several participants of a particular skill level, remote from each other in conjunction with at least one common game event where each participant player of a game receives one or more scores comprising:
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means for providing said common game event and transmitting such event to each of said remote participants; control unit means associated with each remote participant for receiving game play inputs by each participant and scoring in response to said inputs; central computer system means for defining a predetermined plurality of game skill levels including an initial lowest skill level and several advanced skill levels and for receiving said game scores and determining one of said predetermined plurality of skill levels of each of said participants for a particular game and also promoting to a relatively higher skill level more successful players of each game, said central computer system also including means for grouping participants together having similar said skill levels, and communicating relative game scores to said participants only for that particular skill level; and means for permanently storing the skill level of each participant for each type of common game event. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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Specification