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Method and system for preloading interactive multimedia applications

  • US 5,832,231 A
  • Filed: 08/20/1997
  • Issued: 11/03/1998
  • Est. Priority Date: 01/13/1995
  • Status: Expired due to Term
First Claim
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1. In an interactive network including a server and a client station, the server including a server memory for storing a composite description, a plurality of composites, and a plurality of multimedia application assets, the client station including a client memory, a method for preloading prefetch data of a multimedia application at the client station to reduce network latency, the method comprising:

  • transmitting a first signal from the server to the client station representing a composite description, wherein the composite description describes prefetch data of a composite;

    storing the composite description in the client memory;

    identifying at the client station the prefetch data based on the composite description when the composite is running on the multimedia application at the client station, wherein the prefetch data includes at least one of the plurality of composites and multimedia application assets;

    transmitting a second signal from the client station to the server representing a request for the identified prefetch data;

    transmitting a third signal from the server to the client station representing the identified prefetch data before the multimedia application needs the identified prefetch data to run a composite following the composite currently running; and

    storing the prefetch data in the client memory before the multimedia application needs the identified prefetch data.

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