System for playing electronics card game with player selection of cards in motion on display
First Claim
1. A method of playing an electronic card game using one or more decks of playing cards including at least one of a plurality of card suits and different point values for cards within a suit, the electronic card game being characterized by rules for using the playing cards, the method comprising the steps of:
- displaying first and second player hands on a screen, said first and second player hands each comprising n-x cards randomly selected by a processor, n corresponding to an integer value of cards constituting a full hand in accordance with said rules for playing said electronic card game, and x corresponding to an integer value selected from the range 1≦
×
≦
n;
generating an image of a card randomly selected from said deck and moving along a path on said screen; and
selecting which of said first and second player hands in which to place said moving card using an input device.
2 Assignments
0 Petitions
Accused Products
Abstract
A game machine is provided which comprises a display device, a processor connected to the display device and a user input device connected to the processor. The processor is programmed to generate images of playing cards moving from a point on the display device toward a plurality of card hand locations displayed on the display device. To play a card game such as poker on the game machine, a player uses the user input device to select a moving card and direct its movement toward a selected card position in a selected one of the card hand locations. If the player does not select and direct a moving card before a predetermined period of time elapses (e.g., as determined by the time required for a card to travel a predetermined distance), the processor automatically places the card in one of the card hand locations.
903 Citations
14 Claims
-
1. A method of playing an electronic card game using one or more decks of playing cards including at least one of a plurality of card suits and different point values for cards within a suit, the electronic card game being characterized by rules for using the playing cards, the method comprising the steps of:
-
displaying first and second player hands on a screen, said first and second player hands each comprising n-x cards randomly selected by a processor, n corresponding to an integer value of cards constituting a full hand in accordance with said rules for playing said electronic card game, and x corresponding to an integer value selected from the range 1≦
×
≦
n;generating an image of a card randomly selected from said deck and moving along a path on said screen; and selecting which of said first and second player hands in which to place said moving card using an input device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. An electronically controlled game apparatus adapted to play an electronic card game comprising:
-
a screen display device; a processor electrically connected to said display device and operable to generate images of cards moving along a path on said display device; and a user input device electrically connected to said processor to generate control signals corresponding to where on said display device a player wishes to direct a selected one of said moving cards, said processor being programmable to place said moving card in accordance with said control signals. - View Dependent Claims (11, 12, 13, 14)
-
Specification