Automatically varying multiple theoretical expectations on a gaming device: apparatus and method
First Claim
1. An apparatus for automatically varying multiple theoretical expectation on a gaming device;
- comprising in combination;
processing means including an associated memory means;
said processing means operatively coupled to at least one gaming device;
a default representation mode of at least one said gaming device stored in said memory means;
an incentive representation mode of at least one said gaming device stored in said memory means;
means for providing a trigger event;
said processing means responding to said trigger event by changing said default representation mode to said incentive representation mode of at least one said gaming device whereby multiple theoretical expectation on at least one said gaming device is varied; and
means for concealing the current game representation mode from a player for subliminally offering greater excitement to the player.
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Accused Products
Abstract
An apparatus and method for automatically switching between any of a plurality of theoretical expectations on a gaming or amusement device of the kind where the outcome is determined by a combination of random or pseudo-random events yielding an associated score from a table of values. Any one of a plurality of predetermined random "trigger" events will cause the amusement or gaming device to automatically vary the likelihood of certain random events, without altering the associated score for any particular outcome, for a minimum "duration" period. By altering the likelihood of any particular outcome, the device will operate at a different theoretical expectation.
715 Citations
37 Claims
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1. An apparatus for automatically varying multiple theoretical expectation on a gaming device;
- comprising in combination;
processing means including an associated memory means; said processing means operatively coupled to at least one gaming device; a default representation mode of at least one said gaming device stored in said memory means; an incentive representation mode of at least one said gaming device stored in said memory means; means for providing a trigger event; said processing means responding to said trigger event by changing said default representation mode to said incentive representation mode of at least one said gaming device whereby multiple theoretical expectation on at least one said gaming device is varied; and means for concealing the current game representation mode from a player for subliminally offering greater excitement to the player. - View Dependent Claims (2, 3)
- comprising in combination;
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4. A method for automatically varying multiple theoretical expectations on a gaming device, comprising the steps of:
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providing a power source, providing a processing means operatively coupled to the gaming device and to the power source, providing a memory means associated with the processing means and including a default representation pay table and a separate incentive representation pay table of the gaming device stored therein, starting a game on the gaming device when a start of game event occurs, determining the occurrence of a trigger event; enabling the incentive representation pay table of the gaming device when the occurrence of the trigger event has been determined; and concealing the current gaming device representation from a player for subliminally offering greater excitement to the player at random intervals. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. An apparatus for automatically varying multiple theoretical expectation on a gaming device;
- comprising in combination;
a processing means including an associated memory means; said processing means operatively coupled to said gaming device; means for identifying a particular player operatively coupled to said gaming device; a first representation mode of said gaming device stored in said memory means; a second representation mode of said gaming device stored in said memory means; means for providing a trigger event correlative to the particular player identified; said processing means responding to said trigger event by changing said first representation mode to said second representation mode of said gaming device whereby multiple theoretical expectation on said gaming device is varied. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31)
- comprising in combination;
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32. An apparatus for automatically varying multiple theoretical expectation on a gaming device;
- comprising in combination;
a processing means including an associated memory means; said processing means operatively coupled to said gaming device; a plurality of representation modes of said gaming device stored in said memory means; said plurality of representation modes including a default mode, an incentive mode and an impoverished mode; means for providing a trigger event; said processing means responding to said trigger event by changing one said representation mode to another said representation mode of said gaming device whereby multiple theoretical expectation on said gaming device is varied. - View Dependent Claims (33, 34, 35, 36, 37)
- comprising in combination;
Specification