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Method and system of building and transmitting a data file for real time play of multimedia, particularly animation, and a data file for real time play of multimedia applications

  • US 5,841,432 A
  • Filed: 02/09/1996
  • Issued: 11/24/1998
  • Est. Priority Date: 02/09/1996
  • Status: Expired due to Term
First Claim
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1. A method for conveying a multimedia program from a source computer to a destination computer, comprising:

  • providing at the source computer a series of data segments, including a predetermined number of such data segments, each data segment corresponding to a frame displayed in the multimedia program;

    producing a general information block including information indicative of the predetermined number of data segments in the series;

    transmitting the general information block to the destination computer; and

    transmitting the series of data segments to the destination computer, such that the destination computer executes the program and terminates the program responsive to the information in the general information block after the predetermined number of segments has been reached, wherein transmitting the series comprises transmitting the series of data segments substantially without setting a segment delimiter.

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