Method of playing a game
First Claim
1. A method of playing a game comprising:
- (a) using a gaming device for generating one of a first outcome and a second outcome for gaming decisions;
(b) selling a chance to a player for a price s for playing a number of decisions n of the gaming device, where n is greater than 1;
(c) the player selecting and wagering on one of the first and second outcomes separately for each of the number of decisions n;
(d) generating a series of n decisions with the gaming device from one of the first and second outcomes;
(e) tracking a correct number of decisions m made by the player out of the number of decisions n purchased by the player; and
(f) paying the player having a predetermined correct number of decisions an amount based on a binomial distribution.
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Abstract
A method of playing a game and a tracking device used in connection with the game are provided. The method includes (a) using a gaming device for generating one of a first outcome and a second outcome for gaming decisions; (b) selling a chance to a player for a price s for playing a number of decisions n of the gaming device, where n is greater than 1; (c) the player selecting and wagering on one of the first and second outcomes separately for each of the number of decisions n; (d) generating a series of n decisions with the gaming device from one of the first and second outcomes; (e) tracking a correct number of decisions m made by the player out of the number of decisions n purchased by the player; and (f) paying the player having a predetermined correct number of decisions an amount based on a binomial distribution.
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Citations
15 Claims
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1. A method of playing a game comprising:
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(a) using a gaming device for generating one of a first outcome and a second outcome for gaming decisions; (b) selling a chance to a player for a price s for playing a number of decisions n of the gaming device, where n is greater than 1; (c) the player selecting and wagering on one of the first and second outcomes separately for each of the number of decisions n; (d) generating a series of n decisions with the gaming device from one of the first and second outcomes; (e) tracking a correct number of decisions m made by the player out of the number of decisions n purchased by the player; and (f) paying the player having a predetermined correct number of decisions an amount based on a binomial distribution. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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Specification