×

Method and system for memory decomposition in a graphics rendering system

  • US 5,852,443 A
  • Filed: 06/27/1996
  • Issued: 12/22/1998
  • Est. Priority Date: 08/04/1995
  • Status: Expired due to Term
First Claim
Patent Images

1. In a graphics rendering system, a method of rendering geometric primitives, the method comprising:

  • rasterizing a first set of the geometric primitives for a first image region of size S1 to generate pixel fragments;

    storing the pixel fragments as fragment entries in a fragment buffer,determining whether a number of fragment entries in the fragment buffer exceed a predetermined value;

    in response to determining that the number of fragment entries exceed the predetermined value, dividing the first image region into two or more image regions of a size S2 ;

    rendering serially the two or more image regions of size S2 including rasterizing a first sub-set of the first set of geometric primitives for a first image region of size S2 to generate first corresponding pixel fragments, resolving the first corresponding pixel fragments, and repeating the rasterizing and resolving steps for subsequent image regions of size S2.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×