Sound generator synchronized with image display
First Claim
1. A method for generating realistic three-dimensional sound signals in a three-dimensional (3D) image displayed by an image display device, comprising the steps of:
- determining a display position of a first object displayed on the displayed 3D image;
determining a display position of a second object displayed in the displayed 3D image, the second object being associated with a sound signal;
selectively delaying when the sound signal is applied to one of the left and right speakers relative to when the sound is applied to the other of the left and right speakers based on relative movement in the displayed 3D image between the display position of the first object and the display position of the second object.
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Abstract
Digital sound data are stored in a data memory. When a first display object (such as an enemy character, a waterfall, or the like) is displayed in a three-dimensional manner on a display screen, an audio processor reads out corresponding sound source data from the data memory to produce first and second sound source data. The first and second sound source data are converted into analog audio signals by digital-to-analog converters, and then used to drive left and right speakers. The audio processor calculates a delay between generation of the first and second sound source data based on a direction of the first display object as viewed from a "virtual" camera which might correspond for example to one of the graphical characters in the three-dimensional display. The audio processor also controls sound volume levels for the first and second sound source data depending on the distance between the first display object and the virtual camera. Using the present invention, realistic sound effects consistent with and synchronized to visual changes of a three-dimensional image are generated by selectively controlling the timing and volume of sound source data provided to the left and right speakers.
164 Citations
37 Claims
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1. A method for generating realistic three-dimensional sound signals in a three-dimensional (3D) image displayed by an image display device, comprising the steps of:
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determining a display position of a first object displayed on the displayed 3D image; determining a display position of a second object displayed in the displayed 3D image, the second object being associated with a sound signal; selectively delaying when the sound signal is applied to one of the left and right speakers relative to when the sound is applied to the other of the left and right speakers based on relative movement in the displayed 3D image between the display position of the first object and the display position of the second object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for generating realistic three-dimensional sound signals in a three-dimensional (3D) image displayed by an image display device, comprising the steps of:
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determining a display position of a first object displayed on the displayed 3D image; determining a display position of a second object displayed in the displayed 3D image, the second object being associated with a sound signal; determining a distance between the first display object and the second display object, controlling a volume of a sound signal associated with the second display object based on the determined distance. - View Dependent Claims (14, 15, 16)
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17. A method for generating realistic three-dimensional sound signals in a three-dimensional (3D) image displayed by an image display device, comprising the steps of:
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determining a display position of a first object displayed on the displayed 3D image; determining a display position of a second object displayed in the displayed 3D image the second object being associated with a sound signal; determining a current distance between the first display object and the second display object; determining a current relative direction between the first display object and the second display object; changing how a sound signal associated with the second display object is generated based on the relative direction and the current distance between the first display object and the second display object. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. An imaging system generating a sound signal synchronized with movement of a first moving object displayed in a three-dimensional (3D) image, comprising:
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a display displaying the 3D image and the first object, the first object being viewed from a point of reference of a second object displayed in the displayed 3D image, and a data processor determining a position of the first display object in the displayed 3D image relative to the point of reference of the second display object and generating a sound signal associated with the first display object that changes based on relative movement between the point of reference of the second display object and the position of the first display object. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37)
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Specification