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Method for rendering shadows on a graphical display

  • US 5,870,098 A
  • Filed: 02/26/1997
  • Issued: 02/09/1999
  • Est. Priority Date: 02/26/1997
  • Status: Expired due to Term
First Claim
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1. A method for rendering a shadow in a computer graphics display system which generates three-dimensional information that is expressive of three-dimensional solid objects therein which cast and receive the shadow, wherein the method comprises the steps of:

  • (a) generating a three-dimensional shadow casting object having a shape attribute defining a corresponding shape and a three-dimensional shadow receiving object having at least one appearance attribute defining a corresponding appearance;

    (b) generating a light source so that the shadow casting object is at least partially illuminated and oriented so as to cast the shadow at least partially onto the shadow receiving object, to thereby generate a shadow polygon also having a shape attribute and corresponding shape derived from the shadow casting object;

    (c) combining the shape attribute of the shadow region and the at least one appearance attribute of the shadow receiving object to enable the shadow polygon to have an appearance of the shadow receiving object; and

    (d) utilizing shading algorithms to render the shadow region.

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