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Apparatus and method for determining a rendering order between first and second object surface primitives

  • US 5,903,272 A
  • Filed: 08/14/1996
  • Issued: 05/11/1999
  • Est. Priority Date: 02/15/1993
  • Status: Expired due to Term
First Claim
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1. In a graphics apparatus having a processor for processing signals defining objects in a three-dimensional space, each object being comprised of a plurality of surface primitives, a method of processing the signals which includes determining a rendering order between a first said primitive and a second said primitive so as to effect hidden surface removal, the method comprising the steps of:

  • processing the signals to perform a first test to obtain one of a positive result indicating that the first primitive can be rendered before the second primitive and a negative result indicating that it may not be possible to render the first primitive before the second primitive;

    in the case of a negative result in the first test, identifying a part of at least one of the first primitive and the second primitive that has caused the negative result in the first test;

    processing the signals to perform a second test with reference to the identified part to obtain one of (1) a positive result indicating that the first primitive in its entirety can be rendered before the second primitive, in spite of the negative result obtained in the first test, and (2) a negative result indicating again that it may not be possible to render the first primitive before the second primitive; and

    rendering the surface primitives in accordance with the rendering order to display an image of said objects.

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