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Selective retransmission for efficient and reliable streaming of multimedia packets in a computer network

  • US 5,918,002 A
  • Filed: 03/14/1997
  • Issued: 06/29/1999
  • Est. Priority Date: 03/14/1997
  • Status: Expired due to Term
First Claim
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1. In a client computer, a method for selectively retransmitting missing data packets of a data stream from a server to said client computer via an unreliable computer network, the method useful in association with an on-demand application of said client computer, the client computer including a playout buffer for storing a plurality of data packets of said data stream being transmitted from the server to the client computer, the method comprising:

  • (a) detecting that a first said missing data packet has not arrived at said client computer by a first expected time of arrival (ETA);

    (b) computing a first Round-- Trip-- Time for said first missing data packet, the first Round-- Trip-- Time being an estimate of a period beginning from a time a first retransmission request is sent from the client computer to the stream server till a time a copy of said first missing data packet is received at the client computer from the stream server in response to the first retransmission request;

    (c) computing a first time remaining before said first missing data packet is due for processing by said on-demand application; and

    (d) if said first Round-- Trip-- Time is less than said first time, then sending said first retransmission request packet to said server for said first missing data packet.

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