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Client/server system with methods for prefetching and managing semantic objects based on object-based prefetch primitive present in client's executing application

  • US 5,925,100 A
  • Filed: 03/21/1996
  • Issued: 07/20/1999
  • Est. Priority Date: 03/21/1996
  • Status: Expired due to Term
First Claim
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1. In a system comprising a client connected to a server through a network, a method for sending objects from the server to the client, the method comprising:

  • receiving a request from a client for a particular object of interest, in response to user input received at an application executing at said client;

    determining at runtime dependent objects for the particular object, said dependent objects comprising those objects which are required for use of the particular object by the client;

    determining prefetch objects for the particular object, said prefetch objects comprising those objects which are likely to be used by the client upon use of the particular object and which are determined, based at least in part, on an object-based prefetch primitive present in said application, which operates in response to said user input occurring at runtime;

    sending to the client said particular object requested and said determined dependent objects; and

    selectively sending to the client said determined prefetch objects.

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