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Videogame system and methods for enhanced processing and display of graphical character elements

  • US 5,935,003 A
  • Filed: 12/06/1996
  • Issued: 08/10/1999
  • Est. Priority Date: 12/31/1994
  • Status: Expired due to Fees
First Claim
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1. In a videogame system having a processor, memory and a display surface, a method of implementing a graphical effect at a specific time and location in scan lines which are generated to create a video display on the display surface, the method comprising the steps of:

  • a) providing a list of graphical processing routines;

    b) generating a video display by projecting scan lines which contain visual image data onto the display surface;

    c) inserting at least one graphical character element at a specific time and place in the projected scan lines which are generated to create the video display;

    d) causing a vertical interrupt at a horizontal scan line corresponding to an occurrence of the at least one graphical character element; and

    e) calling at least one of the graphical processing routines which corresponds to a desired graphical effect during the caused vertical interrupt at the horizontal scan line to implement the desired graphical effect at the specific location of the graphical character element on the video display.

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