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Airline-based video game and communications system

  • US 5,959,596 A
  • Filed: 06/24/1993
  • Issued: 09/28/1999
  • Est. Priority Date: 06/24/1993
  • Status: Expired due to Term
First Claim
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1. In an airline-based communication system having a master control computer including a storage device for storing a plurality of computer programs, a passenger seat display unit comprising:

  • a memory system for receiving one or more of said plurality of programs and data downloaded from said master control computer, said plurality of programs including at least an application program and a game program;

    downloading initiating and control circuitry detecting whether information to be downloaded is an application program, a game program, or data and configuring at least one memory in said memory system differently depending on whether the information being downloaded is detected as an application program, a game program, or data, and storing the downloaded information in the configured one memory; and

    a first data processor, coupled to said memory system, for executing at least one of said plurality of programs downloaded from said master control computer.

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