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System and method for animating an object in three-dimensional space using a two-dimensional input device

  • US 5,986,675 A
  • Filed: 05/24/1996
  • Issued: 11/16/1999
  • Est. Priority Date: 05/24/1996
  • Status: Expired due to Term
First Claim
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1. A computer-readable medium storing computer executable-instructions for performing the steps of:

  • defining a three-dimensional space with reference to a three dimensional coordinate system;

    defining an object located at an initial position and orientation in the three dimensional space;

    receiving user input corresponding to movement of a two-dimensional input device;

    translating the two-dimensional user input into movement of the object in the direction of the object orientation in the three-dimensional space;

    if the distance of the object movement during a time interval is greater than a predefined threshold, interpreting the user input as a change in the position of the object in the three-dimensional space; and

    if the distance of the object movement during the time interval is not greater than the predefined threshold, interpreting the user input as a change in the orientation of the object in the three-dimensional space.

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