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Graphical programming system and method including three-dimensional nodes with pre-defined input and output capabilities

  • US 5,987,246 A
  • Filed: 02/14/1997
  • Issued: 11/16/1999
  • Est. Priority Date: 02/14/1997
  • Status: Expired due to Term
First Claim
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1. A computer-implemented method for assembling a graphical program in a computer system including a video screen and means for creating a graphical program, wherein the graphical program comprises a plurality of interconnected node icons, the method comprising:

  • displaying on the screen a plurality of three-dimensional node icons, wherein each of the three-dimensional node icons has a plurality of sides, including a first side designated for receiving input data values, a second side designated for producing output data values, and a third side designated for receiving input data of a first type; and

    assembling on the screen a graphical program comprising the plurality of three-dimensional node icons, wherein said assembling includes interconnecting ones of said plurality of three-dimensional node icons to perform a desired function, wherein said assembling comprises;

    connecting the first side of one or more of said plurality of three-dimensional node icons to receive input data values;

    connecting the second side of one or more of said plurality of three-dimensional node icons to an input of a different one of said plurality of three-dimensional node icons; and

    connecting the third side of one or more of said plurality of three-dimensional node icons to receive input data of said first type.

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