Exercising system with electronic inertial game playing
First Claim
1. A method of exercising a human body while simulating an athletic activity or game to be part of said exercise appearing on a display means comprising the steps of:
- providing a portable sensing unit adapted to be coupled to said human body to sense a muscled body area activity, said sensing unit including a first means for sensing said muscled body area acceleration and direction, a second means for sensing muscle tension for indicating said muscled body area forces and a third means for sensing pulse-rate,moving said muscled body area so that each of said first, second and third means provides signals indicative of activity of said muscled body area,encoding said signals from said first, second and third means with an encoding means in said sensing unit into a form for transmitting from said sensing unit;
transmitting said encoded signals from said sensing unit by a transmitting means in said sensing unit to a base unit and monitor, said base unit including a decoding means and a data processing means;
decoding said encoded signals from said sensing unit with said decoding means into data signals representing said muscled body area activity signals;
processing said data signals from said decoding means with said data processing means for translating each of said muscled body area activity signals from said first, second and third means of said sensing unit to be part of a simulated athletic activity or a game programmed within said data processing means; and
displaying said simulated athletic activity or game on said display means so that the actual activity of said muscled body area appears to be part of said simulated athletic activity or game complete with all the paraphernalia and trappings associated with said athletic activity or game;
whereby the simulated athletic activity or game combined with the actual muscled body area activity provides an entertaining exercise in which a user is part of said simulated athletic activity or game.
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Accused Products
Abstract
An exercise and game playing system combined, forming a method in which the user gets large muscle physical exercise while at the same time is challenged with game play. There is a torso and limb mounted electronic section incorporating accelerometers, strain gauges, and other instruments, and a microprocessor, and a short range radio or wire link to a stationary base station and a display station. Body activity and exercise produce a display icon responsive to the degree and vigor of body activity. The display is a TV type screen or a head band mounted assembly or goggles of a virtual reality system. The accelerometer signals are double integrated and manipulated to produce useful display on the screen. There is net cursor advancement activity on the screen even when the body returns to the same location, accomplished by introduction of a dead zone in the accelerometer integration paths. A score is kept of how well the user follows the game commands, such as staying within the boundaries of a screen track, or avoiding collision with game obstacles. There are special effects for games, such as triggering the imaginary throw of a javelin or discus, or firing imaginary weapons or setting up a military defense, or imaginary enemies. The display effects are proportional to the vigor of the exercise, and are also proportional to the product of acceleration and applied muscle tension. There is a music source and sounds responsive to exercise effort, and a voice report of the status of the exercise regime and the value of effort achieved. Other elements include: handles for applying force to strain gauges; heart beat sensors, nerve activity and muscle sensors, buttons, and switches.
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Citations
23 Claims
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1. A method of exercising a human body while simulating an athletic activity or game to be part of said exercise appearing on a display means comprising the steps of:
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providing a portable sensing unit adapted to be coupled to said human body to sense a muscled body area activity, said sensing unit including a first means for sensing said muscled body area acceleration and direction, a second means for sensing muscle tension for indicating said muscled body area forces and a third means for sensing pulse-rate, moving said muscled body area so that each of said first, second and third means provides signals indicative of activity of said muscled body area, encoding said signals from said first, second and third means with an encoding means in said sensing unit into a form for transmitting from said sensing unit; transmitting said encoded signals from said sensing unit by a transmitting means in said sensing unit to a base unit and monitor, said base unit including a decoding means and a data processing means; decoding said encoded signals from said sensing unit with said decoding means into data signals representing said muscled body area activity signals; processing said data signals from said decoding means with said data processing means for translating each of said muscled body area activity signals from said first, second and third means of said sensing unit to be part of a simulated athletic activity or a game programmed within said data processing means; and displaying said simulated athletic activity or game on said display means so that the actual activity of said muscled body area appears to be part of said simulated athletic activity or game complete with all the paraphernalia and trappings associated with said athletic activity or game; whereby the simulated athletic activity or game combined with the actual muscled body area activity provides an entertaining exercise in which a user is part of said simulated athletic activity or game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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Specification