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Behaviorally based environmental system and method for an interactive playground

  • US 5,990,880 A
  • Filed: 01/31/1997
  • Issued: 11/23/1999
  • Est. Priority Date: 11/30/1994
  • Status: Expired due to Fees
First Claim
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1. A behaviorally based environment system for controlling an interactive playground, comprising:

  • a plurality of sensors for sensing changes in such playground and producing a plurality of corresponding sensor outputs;

    a system supervisor unit running system supervisor software and adapted to receive and utilize said plurality of sensor outputs to select a current scene file, a rule file, and an audio file to produce an output signal, said system supervisor unit using the rule file to select a scene from the scene file responsive to said plurality of sensor outputs and further being capable of selecting next rule file in response to a plurality of sensor outputs calling for it to do so;

    a music computer adapted to receive, and be directed by said system supervisor unit output signal to retrieve, a stored music file containing audio instructions from a memory storage device, said music computer transmitting at least one audio output signal in accordance with said retrieved music file;

    a digital audio sampler, responsive to said music computer audio output signal for accessing at least one set of sound representations and selecting one of said sound representations in order to generate a sound sequence; and

    a speaker system for converting said sound sequence into sound.

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