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Undo feature for a graphical programming system

  • US 5,990,906 A
  • Filed: 08/19/1997
  • Issued: 11/23/1999
  • Est. Priority Date: 06/25/1997
  • Status: Expired due to Term
First Claim
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1. A method for performing undo in a graphical system, wherein the graphical system includes a plurality of interconnected objects, wherein said interconnected objects include fixed size objects and variable size objects, the method comprising:

  • receiving user input which modifies an object;

    determining if the object is a fixed size object or a variable size object;

    backing up the object in a data structure in response to said user input which modifies the object, wherein the data structure includes one or more pairs each comprising a current element and a previous element, wherein, if the object is a fixed size object, said backing up the object comprises;

    creating a copy of the object;

    storing the copy of the object as the previous element in the data structure; and

    storing the object as the current element in the data structure, wherein the object remains a foreground object in the graphical system.

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