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System for the reliable, fast, low-latency communication of object state updates over a computer network by combining lossy and lossless communications

  • US 6,006,254 A
  • Filed: 08/29/1997
  • Issued: 12/21/1999
  • Est. Priority Date: 08/29/1997
  • Status: Expired due to Term
First Claim
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1. A system for fast, efficient and reliable communication of object state information among a group of users, comprising:

  • a network and a number of users at nodes of said network, each of said users having a computer coupled to said network;

    a world model, containing objects stored at each of said users and coupled to respective computers;

    means at a user for altering said world model thereat by altering objects of said world model such that objects of said world model are changed;

    means including messages for communicating the current state of objects that have changed to other users over a lossy direct link to said other users for rapidly communicating the current state of said objects to said other users;

    means at a user for detecting when messages describing object state are lost; and

    ,a server coupled to said lossy direct link for storing said object states and for transmitting up-to-date object states over a lossless link to a user when requested by that user, whereby information transmitted over said lossy link which is lost can be recovered with information from said server.

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