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Video game with local updates mitigates latency effects in wide area network

  • US 6,025,801 A
  • Filed: 10/01/1996
  • Issued: 02/15/2000
  • Est. Priority Date: 10/01/1996
  • Status: Expired due to Term
First Claim
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1. A method of processing a software application enabling interaction among multiple users sharing a virtual environment via an interconnecting network, the method comprising:

  • for each specific one of the users transmitting a change of a state of the application, associated with the specific user, to one or more other users dependent on respective relative distances in the virtual environment between the specific user and each respective one of the other users.

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