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Systems and methods of playing games in three dimensions

  • US 6,042,490 A
  • Filed: 07/24/1997
  • Issued: 03/28/2000
  • Est. Priority Date: 07/26/1996
  • Status: Expired due to Fees
First Claim
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1. A system for playing a game in three dimensions, the system comprising:

  • a three-dimensional playing field at least partially formed by volume-defining outer surfaces;

    an air mover operatively connected to the playing field to produce an upwardly directed stream of air having a velocity in the range of 120-130 miles per hour;

    a goal formed within the playing field;

    an object to be moved within the playing field relative to the goal;

    a sensor for sensing the location of the object within the playing field;

    a computer processor interconnected to the sensor for receiving a signal from the sensor indicating the location of the object within the playing field; and

    goggles including a display device interconnected to the processor to display an image controlled by the processor.

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