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Transfer and display of virtual-world data

  • US 6,055,563 A
  • Filed: 08/12/1997
  • Issued: 04/25/2000
  • Est. Priority Date: 02/03/1997
  • Status: Expired due to Fees
First Claim
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1. A method of displaying a virtual world in a client device based on virtual-world-description data received from a server device via a communication line, said method comprising the steps of:

  • a) receiving high-priority description-data segments one by one, the high-priority segments having a priority assigned thereto greater than a predetermined threshold,b) receiving names or two dimensional data of low-priority description-data segments one by one, the low-priority segments having a priority assigned thereto no greater than the predetermined threshold, the low-priority segments also being segments into which the virtual-world description data is divided; and

    c) displaying a virtual-world segment at every turn upon receipt of one of the high-priority segments, the names, and the two dimensional data, said virtual-world segment being a portion of said virtual world which corresponds to said one of the high-priority segments, the names, and the, two dimensional data.

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