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Automatic pointer positioning for 3D computer modeling

  • US 6,057,827 A
  • Filed: 03/19/1997
  • Issued: 05/02/2000
  • Est. Priority Date: 06/18/1993
  • Status: Expired due to Term
First Claim
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1. In a computer graphics modeling system, a method of accurately positioning a three dimensional pointer on a point of a three dimensional object shown on a display, the method comprising the following steps:

  • monitoring the position of a three dimensional pointer arbitrarily movable in two dimensions across the screen of the display;

    receiving a signal from a user indicating that the pointer is two dimensionally coincident with a two dimensional projected view of a geometric point of the three dimensional object;

    responsive to the signal, determining a third dimensional position of the geometric point; and

    moving the pointer to the three dimensional position of the geometric point.

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