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Gaming system with zero-volatility hold

  • US 6,062,981 A
  • Filed: 07/17/1997
  • Issued: 05/16/2000
  • Est. Priority Date: 07/19/1996
  • Status: Expired due to Term
First Claim
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1. Apparatus for use with a computer-implemented gaming device providing at least a first prize in response to at least a first predetermined winning outcome from play of a game, the apparatus comprising:

  • a computer comprising a processor and a memory, coupled to said processor, wherein said computer is configured to define at least a first meter, storing information which can be used to obtain a prize value, and a second meter, storing information which can be used to accrue a current background value;

    a display device, coupled to said computer, for displaying a first value corresponding to said prize value;

    a wager acceptor, coupled to said computer, for accepting at least a first wager;

    said computer being programmed to;

    modify said first meter to store a beginning prize value related to the current background value and modify said second meter to store a beginning background value less than the current background value when a prize equal to said first value is awarded in response to said first predetermined winning outcome being achieved;

    wherein, following acceptance of said first wager, said first meter is incremented by a first amount and said second meter is incremented by a second amount and wherein said first amount plus said second amount plus a hold amount is substantially equal to said wager.

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