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Video game race car simulator assembly

  • US 6,083,106 A
  • Filed: 09/03/1998
  • Issued: 07/04/2000
  • Est. Priority Date: 09/03/1998
  • Status: Expired due to Fees
First Claim
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1. A video game race car simulator assembly for use with a racing car simulation video game, said assembly comprising:

  • a base frame having spaced apart elongate front and back end members and a spaced apart pair of side members extending between said front and back end members;

    a seat being mounted to said base frame towards said back end member of said base frame;

    a spaced apart pair of elongate arm members upwardly extending from said base frame, each arm member having opposite upper and lower ends;

    said lower ends of said arm members being pivotally coupled to said front end member of said base frame, said upper ends of said arm members being extended in a direction towards said back end member of said base frame;

    an elongate crossbar extending between said upper ends of said arm members;

    a steering wheel input device being mounted to said crossbar, said steering wheel input device being adapted for electrically connecting to a central processor of a racing car simulating video game;

    each of said side members of said base frame having a telescopically extendable elongate support braces upwardly extending therefrom, each of said support braces having top and bottom ends, said bottom ends of said support braces being coupled to the respective side member;

    each of said arm members having a tubular collar disposed therearound, each of said collars being coupled to the top end of an adjacent support brace;

    a stick shift input device being pivotally coupled to one of said side members, said stick shift input device being adapted for electrically connecting to a central processor of a racing car simulation video game; and

    a pair of foot pedal input devices being mounted to said front end member of said base frame, said foot pedal input devices being adapted for electrically connecting to a central processor of a racing car simulation video game.

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