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Computer system and method for generating and mutating objects by iterative evolution

  • US 6,088,510 A
  • Filed: 05/02/1994
  • Issued: 07/11/2000
  • Est. Priority Date: 07/02/1992
  • Status: Expired due to Term
First Claim
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1. A computer object processing system comprising:

  • A. seed object generator for generating a predetermined number of seed objects;

    B. an operator controlled object selection means for selecting;

    i. one of the seed objects during an initial iteration; and

    ii. one of a predetermined number of mutated objects during an iteration after the initial iteration;

    C. an object modifier portion for generating a predetermined number of mutated objects (i) in response to the selected one of the seed objects during an initial iteration and (ii) in response to the selected object during the iteration after the initial iteration; and

    D. an iteration control portion for controlling each of the seed object generator and the object modifier portion to operate through the iterations using the object selected by the operator as the selected object during a succeeding iteration.

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