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Video game system for playing video game for removing displayed like objects from game field when they are successive connected

  • US 6,093,104 A
  • Filed: 06/10/1997
  • Issued: 07/25/2000
  • Est. Priority Date: 06/18/1996
  • Status: Expired due to Fees
First Claim
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1. A method of moving an object in a video game, comprising the steps of:

  • moving objects successively introduced into a game field in one direction on a display screen;

    determining whether a leading object or a leading cluster of objects introduced into the game field reach a predetermined position in the display screen or a memory;

    ending the video game if the leading object or the leading cluster of objects introduced into the game field reaches said predetermined position;

    determining whether objects of one type are successively connected in the game field;

    removing the objects of one type from the game field if they are successively connected in the game field; and

    exchanging an object indicated by a cursor for an object present in the game field.

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