Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations
First Claim
1. An electronic gaming system for enabling one or more player terminals, disposed at locations remote from a host server, to communicate with the host server in a secured transactional mode wherein the host server is informed as to the location of the player terminals so that it can permit or deny game play based in part on geopolitical or geographical restrictions, comprising:
- a communications medium;
at least one player terminal apparatus disposed at a first location and includingelectronic game playing means for enabling a player to enter player identification data, to make a wager by inputting wager data, to commence game play by causing a start play signal to be generated, and to receive an indication of the game play results in the form of a response signal,electronic locating means for generating location data indicating the present geographical location of said player terminal apparatus and for generating time data evidencing universal time,first encryption means for encoding said player identification data, said wager data, said location data and said time data, and for decoding said response signal, andfirst communication means responsive to said start play signal and operative to transmit the encoded data to said communications medium; and
host server means disposed at a second location remote from said first location and including second communication means for receiving the encoded data transmitted through said communication medium;
second encryption means for decoding the transmitted encoded data and for encoding a response signal, andmeans for using the decoded identification data, wager data, location data and time data to determine the eligibility of the player based in part upon the player'"'"'s geographical position, and if the player is qualified, to generate a response signal to be encoded and returned to said player terminal apparatus through said communications medium.
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Accused Products
Abstract
Method and apparatus for providing authenticated, secure, on-line communication between remote locations including a user terminal adapted to enable a player in one location to remotely communicate via a communications medium such as the Internet with a gaming host in another location. Location of the remote user terminal, the host server and universal time are determined using means for accessing signals generated by geostationary navigational transmitters, such as in the global positioning satellite (GPS) system. Player authentication (identity verification) is determined by use of a personal identification number (PIN) and an electronic signature verification service. Security of communication is accomplished through use of a public-key/private-key encryption system. The remote user terminal may be comprised of one or more discreet components adapted to be used with a laptop or desktop personal computer (PC), or may be embodied in a stand alone or self-contained single unit that is portable and communicates via radio waves, telephone lines or the Internet to a host server.
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Citations
40 Claims
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1. An electronic gaming system for enabling one or more player terminals, disposed at locations remote from a host server, to communicate with the host server in a secured transactional mode wherein the host server is informed as to the location of the player terminals so that it can permit or deny game play based in part on geopolitical or geographical restrictions, comprising:
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a communications medium; at least one player terminal apparatus disposed at a first location and including electronic game playing means for enabling a player to enter player identification data, to make a wager by inputting wager data, to commence game play by causing a start play signal to be generated, and to receive an indication of the game play results in the form of a response signal, electronic locating means for generating location data indicating the present geographical location of said player terminal apparatus and for generating time data evidencing universal time, first encryption means for encoding said player identification data, said wager data, said location data and said time data, and for decoding said response signal, and first communication means responsive to said start play signal and operative to transmit the encoded data to said communications medium; and host server means disposed at a second location remote from said first location and including second communication means for receiving the encoded data transmitted through said communication medium; second encryption means for decoding the transmitted encoded data and for encoding a response signal, and means for using the decoded identification data, wager data, location data and time data to determine the eligibility of the player based in part upon the player'"'"'s geographical position, and if the player is qualified, to generate a response signal to be encoded and returned to said player terminal apparatus through said communications medium. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. An electronic gaming terminal for disposition at a location remote from a host server and for communicating with the host server in a secured transactional mode, over an unsecured communications medium, informing the host server as to the geographical location of the gaming terminal so that the host server can permit or deny game play by the player based in part on predetermined geopolitical or geographical restrictions, comprising:
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electronic game playing means for enabling a player to enter player identification data, to make a wager by inputting wager data, to commence game play by causing a start play signal to be generated, and for receiving an indication of game play results in the form of a response signal; electronic locating means for generating location data indicating the present geographical location of said gaming terminal and for generating time data evidencing universal time; encryption means for encoding said player identification data, said wager data, said location data and said time data, and for decoding a response signal; and communication means responsive to said start play signal and operative to transmit the encoded data to a host server via a communications medium. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. An electronic terminal for disposition at a location remote from a host server and for communicating with the host server in a secured transactional mode over an unsecured communications medium informing the host server as to the location of the terminal so that the host server can permit or deny remote user access to the host server via said terminal based at least in part on predetermined geopolitical or geographical restrictions, comprising:
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electronic transaction entry means for enabling a user to enter user identification data, to enter transactional data, to commence transactional communication by causing a start signal to be generated, and for receiving an indication of completion of the transaction in the form of a response signal; electronic locating means for generating geographical location data indicating the present geographical location of said terminal and for generating time data evidencing universal time; encryption means for encoding said user identification data, said transactional data, said geographical location data and said time data; and communication means responsive to said start signal and operative to transmit the encoded data to a communications medium for communication to a host server.
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35. A gaming method for enabling one or more players, disposed at locations remote from a gambling casino, to communicate over on unsecured communications medium with the casino in
a secured transactional mode wherein the casino is informed as to the location of the player terminals so that it can permit or deny game play based in part on geopolitical or geographical restrictions, comprising the steps: -
generating player identification data; generating wager data; generating geographical location data indicating the present geographical location of said player; generating universal time data; encoding said player identification data, said wager data, said location data and said time data; transmitting the encoded data to the casino through a communications medium; receiving the encoded data at said casino; decoding the transmitted encoded data and using the decoded identification data, wager data, geographical location data and time data to determine the eligibility of the player, and if the player is qualified, generating a response notifying the player that he may commence game play. - View Dependent Claims (36, 37, 38, 39, 40)
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Specification