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Adaptive gaming behavior based on player profiling

  • US 6,106,395 A
  • Filed: 03/04/1997
  • Issued: 08/22/2000
  • Est. Priority Date: 03/04/1997
  • Status: Expired due to Term
First Claim
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1. A method comprising:

  • tracking data, during computer game play, related to a set of characteristics that compose a player profile of a game; and

    deriving the player profile, including metrics corresponding to the characteristics from at least one game session of the game; and

    using the player profile as a proxy opponent for a first player.

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