Electronic game system, method of managing and regulating said system
First Claim
1. An electronic gaming system comprising:
- a central computer station including;
an administrative subsystem including an administrator computer for administrative personnel to administer the electronic gaming system,a players registration subsystem coupled to said administrative subsystem for registering all current players,a game accounts managing subsystem coupled to said administrative subsystem for managing the players'"'"' accounts and performing transactions with the players'"'"' bank accounts,an information tabulating, storing and searching subsystem coupled to said administrative subsystem for processing information pertaining to the players and gaming situations,a game recording subsystem coupled to said administrative subsystem for recording gaming situations,a scoring subsystem coupled to said administrative subsystem for scoring by the results of a game,a wagering and betting subsystem coupled to said administrative subsystem for enabling players to place wagers and bets pertaining to a game,an executive gaming subsystem coupled to said administrative subsystem, said executive gaming subsystem including a database that is accessed to realize and control gaming situations,an electronic payments subsystem coupled to said administrative subsystem,an information protection subsystem coupled to said administrative subsystem for protecting any data exchanged within the system by encoding/decoding the exchanged data,a secure communications subsystem coupled to said administrative subsystem for preventing unauthorized access to communications within the system,a game selection subsystem coupled to said administrative subsystem for enabling a player to select a game in which the player wishes to participate, anda data exchange subsystem coupled to said administrative subsystem for enabling the administrative subsystem to exchange data with other system components;
a data exchange network including a communications station coupled to said data exchange subsystem of said central computer station; and
a plurality of peripheral computer stations coupled to said central computer station through said data exchange network, each of said peripheral computer stations including a subsystem for admitting and registering players with said central computer station, and a gaming interface subsystem.
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Accused Products
Abstract
An electronic gaming system is disclosed that includes a central computer station, a plurality of peripheral computer stations, and a data exchange network for coupling the peripheral computer stations to the central computer station. The central computer station includes an administrative subsystem, a player'"'"'s registration subsystem, a game accounts managing subsystem, an information tabulating, storing and searching subsystem, a game recording subsystem, a scoring subsystem, a wagering and betting subsystem, an executive gaming subsystem, an electronic payment subsystem, an information protection subsystem, a secure communications subsystem, and a game selection subsystem. Each of the peripheral computer stations include a subsystem for admitting and registering players with the central computer station and a gaming interface subsystem. To ensure security of the electronic gaming system, a player seeking to enter the system transmits an encoded message from their peripheral computer station to the central computer station that includes a set of key attributes associated with the player. The central computer station decodes and compares the transmitted set of key attributes with individual information previously stored in the information protection subsystem in order to identify each player during registration based upon the set of key attributes transmitted by each player. The system may automatically control money transactions with each player'"'"'s bank accounts based upon the player'"'"'s scoring and wagers in each selected game.
365 Citations
11 Claims
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1. An electronic gaming system comprising:
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a central computer station including; an administrative subsystem including an administrator computer for administrative personnel to administer the electronic gaming system, a players registration subsystem coupled to said administrative subsystem for registering all current players, a game accounts managing subsystem coupled to said administrative subsystem for managing the players'"'"' accounts and performing transactions with the players'"'"' bank accounts, an information tabulating, storing and searching subsystem coupled to said administrative subsystem for processing information pertaining to the players and gaming situations, a game recording subsystem coupled to said administrative subsystem for recording gaming situations, a scoring subsystem coupled to said administrative subsystem for scoring by the results of a game, a wagering and betting subsystem coupled to said administrative subsystem for enabling players to place wagers and bets pertaining to a game, an executive gaming subsystem coupled to said administrative subsystem, said executive gaming subsystem including a database that is accessed to realize and control gaming situations, an electronic payments subsystem coupled to said administrative subsystem, an information protection subsystem coupled to said administrative subsystem for protecting any data exchanged within the system by encoding/decoding the exchanged data, a secure communications subsystem coupled to said administrative subsystem for preventing unauthorized access to communications within the system, a game selection subsystem coupled to said administrative subsystem for enabling a player to select a game in which the player wishes to participate, and a data exchange subsystem coupled to said administrative subsystem for enabling the administrative subsystem to exchange data with other system components; a data exchange network including a communications station coupled to said data exchange subsystem of said central computer station; and a plurality of peripheral computer stations coupled to said central computer station through said data exchange network, each of said peripheral computer stations including a subsystem for admitting and registering players with said central computer station, and a gaming interface subsystem. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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Specification